Bright Walker
An undead consumed by the funeral blaze it was denied radiates relentless light and erupts in fire when finally destroyed.
A bright walker is an undead consumed by the blaze it was denied in death, radiating a relentless light that should have been its funeral pyre. To stand near one is to feel the heat of an ending that never came.
In play
Bright Release (fire, light) When a bright walker is reduced to 0 Hit Points, they flash out in a burst of light, obtaining the blazing end they were denied at death. This blaze deals 10d6 fire damage (DC 25 basic Reflex save) to creatures within 20 feet. Creatures who fail this save are also dazzled for 1 minute (blinded for 1 minute on a critical failure).
Light Aura (aura, divine, light) 30 feet.
Level 9
Perception +19 · Senses greater darkvision · Languages Caligni · Skills Acrobatics +19, Intimidation +18, Stealth +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +6 | +0 | +0 | +4 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +15 | +21 | +19 |
HP 115 · Immunities death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 10 (except for force, _ghost touch_, or positive, double resistance vs. non-magical).
Speed fly 25 feet; landbound
Actions
- Melee Radiant touch [Single Action] +21 (Agile, Finesse, Fire, Light, Magical), Damage 2d8+11 fire
- Ranged Radiant ray [Single Action] +21 (range 60 ft, Fire, Light, Magical), Damage 2d6+11 fire