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Brainchild

A living illusion hatched from a persistent rumor of an unstoppable killer deals extra damage of whatever type its victims believe in.

rareIllusionMental

A rumor can become so vivid and persistent that it comes to life, creating a brainchild—a living illusion that hatches from an intense belief in a remorseless and implacable killer. Often, these rumors are borne from victims of a vision of death spell.

In play

  • Tremorsense (imprecise) 100 feet
  • Immunity to one damage type, trait, or condition
  • Weakness 10 to one damage type other than mental
  • Resistance 10 to physical damage, with an exception for either cold iron or silver
  • Frightful Presence (aura, emotion, fear, mental) 100 feet, DC 28
  • 1d6 extra damage on Strikes, of a type one foe believes in
  • Additional spells of phantom pain and shadow blast at 6th rank

Level 11

Perception +18 · Senses darkvision · Languages telepathy 100 feet, universal language · Skills Deception +22, Intimidation +24, Performance +22, Society +21, Stealth +20

STRDEXCONINTWISCHA
+4+5+4+2+3+7
ACFortRefWill
30+21+22+18

HP 200 · Immunities death effects, detection, disease, doomed, scrying, spirit, vitality, void

Speed 30 feet, fly 30 feet

Actions

  • Melee Illusory weapon [Single Action] +24 (Illusion, mental, occult), Damage 4d6+10 mental
  • Ranged Illusory weapon [Single Action] +24 (range 100 ft, Illusion, mental, occult), Damage 4d6+6 mental

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