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Brainchild
A living illusion hatched from a persistent rumor of an unstoppable killer deals extra damage of whatever type its victims believe in.
rareIllusionMental
A rumor can become so vivid and persistent that it comes to life, creating a brainchild—a living illusion that hatches from an intense belief in a remorseless and implacable killer. Often, these rumors are borne from victims of a vision of death spell.
In play
- Tremorsense (imprecise) 100 feet
- Immunity to one damage type, trait, or condition
- Weakness 10 to one damage type other than mental
- Resistance 10 to physical damage, with an exception for either cold iron or silver
- Frightful Presence (aura, emotion, fear, mental) 100 feet, DC 28
- 1d6 extra damage on Strikes, of a type one foe believes in
- Additional spells of phantom pain and shadow blast at 6th rank
Level 11
Perception +18 · Senses darkvision · Languages telepathy 100 feet, universal language · Skills Deception +22, Intimidation +24, Performance +22, Society +21, Stealth +20
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +5 | +4 | +2 | +3 | +7 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 30 | +21 | +22 | +18 |
HP 200 · Immunities death effects, detection, disease, doomed, scrying, spirit, vitality, void
Speed 30 feet, fly 30 feet
Actions
- Melee Illusory weapon [Single Action] +24 (Illusion, mental, occult), Damage 4d6+10 mental
- Ranged Illusory weapon [Single Action] +24 (range 100 ft, Illusion, mental, occult), Damage 4d6+6 mental