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Monsters

Bone Prophet

The speakers for the dead known as bone prophets hold an esteemed place as voices for their decapitated god.

commonHumanoidSerpentfolk
Lvl 8HumanoidSerpentfolk
AC
27
HP
115
Perc
+15
Fort
+14
Ref
+15
Will
+19
STR
+3
DEX
+3
CON
+2
INT
+5
WIS
+5
CHA
+6
Speed25 ft
Actions
  • staff +18 2d4+9 bludgeoning
  • fangs +17 2d6+9 piercing
AC
27
HP
115
STR
+3
DEX
+3
CON
+2
INT
+5
WIS
+5
CHA
+6

The speakers for the dead known as bone prophets hold an esteemed place as voices for their decapitated god. Burial rites, necromantic rituals, and the delivery of cryptic utterances supposedly whispered to them by Ydersius all fall under the dominion of these priests.

AC 27

Fort +14

Ref +15

Will +19 (+4 status vs. mental)

+1 status to all saves vs. magic

HP 115

Thin of Blood Zyss serpentfolk recover slowly from injuries. When they take physical damage from a critical hit, they gain 2d4 persistent bleed damage. They take a –2 circumstance penalty to flat checks to recover from persistent damage and saving throws against afflictions.

Speed 25 feet