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Bone Gladiator
AC 24
uniqueMindlessSkeletonUndead
Lvl 7MindlessSkeletonUndeadUnique
- AC
- 24
- HP
- 105
- Perc
- +16
- Fort
- +17
- Ref
- +13
- Will
- +13
- STR
- +7
- DEX
- +0
- CON
- +4
- INT
- -5
- WIS
- +2
- CHA
- +4
Speed30 ft
Actions
- claw +18 2d6+11 slashing reach 10 ft
- AC
- 24
- HP
- 105
- STR
- +7
- DEX
- +0
- CON
- +4
- INT
- -5
- WIS
- +2
- CHA
- +4
AC 24
Fort +17
Ref +13
Will +13
HP 105
(negative healing)
Immunities
death effects, disease, mental, paralyzed, poison, unconscious
Loose Bones A critical hit jostles the skeleton's loose bones, making it clumsy 1. Additional critical hits increase this value, up to clumsy 4.
Speed 30 feet
Melee
[Single Action]
claw +18 (Agile, reach 10 feet),
Damage 2d6+11 slashing
Broad Swipe [Two Actions] The skeleton makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. The multiple attack penalty doesn't increase until after both attacks are resolved.