Boiling Spring
A hazy elemental of scalding steam swelters the air around it, and explodes into ice shards if felled with cold damage.
Often mistaken for air elementals due to their hazy, almost-imperceptible forms, a boiling spring is a humanoid water elemental made of scalding steam and bubbling water. When summoned to the Universe, a boiling spring raises the ambient temperature around them, making the surrounding climate humid and muggy.
In play
Freeze and Shatter If the boiling spring is destroyed with cold damage, their body freezes over and explodes, sending out a wave of frigid air and ice shards that deal 4d6 piercing damage plus 4d6 cold damage to creatures in a 20-foot emanation (DC 36 basic Reflex save).
Sweltering Heat (aura, fire) 25 feet.
Level 13
Perception +23 · Senses darkvision, steam vision · Languages Thalassic · Skills Athletics +26, Stealth +26
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +7 | +7 | +2 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 34 | +23 | +26 | +20 |
HP 255 · Immunities bleed, fire, paralyzed, poison, sleep · Weaknesses cold 15
Speed fly 30 feet, swim 80 feet
Actions
- Melee Blistering fist [Single Action] +27 (Fire), Damage 3d8+13 fire
- Ranged Heat wave [Single Action] +27 (range 50 ft, Fire), Damage 3d12 fire