Boggard Guard
A squat swamp sentry fights as much to raise the alarm as to kill, letting the marsh do the rest of the work.
A squat, warty frog-folk warrior who stands sentry at the edge of the swamp, club in one webbed hand and sling in the other. Boggard guards fight to raise the alarm as much as to kill, trusting the marsh to swallow whatever they slow down.
Warning Croak [Free Action] (auditory) Trigger The boggard guard spots a foe before combat begins; Effect The boggard guard lets loose a cry of warning that other boggards immediately recognize. Boggards within 50 feet get a +2 circumstance bonus on initiative checks made in the next minute and a +2 circumstance bonus on Perception to notice hiding creatures. The boggard then rolls initiative.
The boggard guard has swamp passage.
Level -1
Perception +5 · Senses darkvision · Languages Boggard, Common · Skills Acrobatics +4, Athletics +5, Stealth +4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +2 | +3 | -1 | +1 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 14 | +7 | +4 | +3 |
HP 9
Speed 20 feet, swim 25 feet; swamp passage
Actions
- Melee Club [Single Action] +5, Damage 1d6+1 bludgeoning
- Melee Tongue [Single Action] +6 (reach 10 ft)
- Ranged Sling [Single Action] +6 (range 50 ft, reload 1), Damage 1d6 bludgeoning