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Bogeyman
AC 30
uncommonFey
Lvl 10FeyUncommon
- AC
- 30
- HP
- 175
- Perc
- +19
- Fort
- +16
- Ref
- +23
- Will
- +19
- STR
- +5
- DEX
- +7
- CON
- +4
- INT
- +0
- WIS
- +3
- CHA
- +6
Speed30 ft
Actions
- claw +21 2d12+9 slashing
- AC
- 30
- HP
- 175
- STR
- +5
- DEX
- +7
- CON
- +4
- INT
- +0
- WIS
- +3
- CHA
- +6
AC 30
Fort +16
Ref +23
Will +19
HP 175
(fast healing 10)
Immunities
fear
Deepest Fear (aura, emotion, fear, illusion, mental, visual) 60 feet. A bogeyman’s aura of terror manifests as a shifting haze of images that reflect the viewers’ deepest fears. Whenever a creature ends its turn within the aura, it must succeed at a DC 28 Will save or become frightened 1. A creature’s frightened condition (including from striking fear) does not reduce as long as the creature remains in the aura. If the creature succeeds at its saving throw, it becomes temporarily immune to the aura for 24 hours.
Speed 30 feet; mobility
Melee
[Single Action]
claw +21 (Agile, Finesse, Magical),
Damage 2d12+9 slashing plus striking fear