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MonstersUndead

Bloodsiphon

Cutting it down doesn't end the danger — its stolen blood detonates as a cloud of necrotic energy that punishes anyone standing close.

uniqueAmphibiousUndead

A bloated horror that drinks the life from the living and hoards it as dried, necrotic blood. Kill it and that hoard bursts free in a choking red cloud.

In play

Death Burst (aura, necromancy, occult) When the bloodsiphon dies, its body explodes in a cloudy red burst of necrotic dried blood in a 20-foot area. Creatures in range must attempt a DC 21 Reflex save.

  • Critical Success The creature is unaffected.
  • Success The creature takes 2d6 negative damage.
  • Failure The creature takes 4d6 negative damage.
  • Critical Failure The creature takes 6d6 negative damage and is enfeebled 2 for 1 hour.

Level 4

Perception +10 · Senses tremorsense 30 feet · Languages Aklo · Skills Athletics +12

STRDEXCONINTWISCHA
+4+1+3-2+3-2
ACFortRefWill
19+11+7+11

HP 80 · Immunities death effects, disease, paralyzed, poison, unconscious

Speed 10 feet, swim 20 feet

Actions

  • Melee Mouth [Single Action] +14, Damage 2d8+6 piercing plus
  • Ranged Spittle [Single Action] +11 (range 30 ft), Damage 3d6 negative