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Monsters

Bloodshroud

AC 33

uncommonUndead
Lvl 13UncommonUndead
AC
33
HP
210
Perc
+23
Fort
+20
Ref
+26
Will
+23
STR
+5
DEX
+8
CON
+2
INT
+5
WIS
+5
CHA
+4
Speedfly 30 ft
Actions
  • greatsword +26 3d10+15 slashing
  • claw +25 3d8+14 slashing
AC
33
HP
210
STR
+5
DEX
+8
CON
+2
INT
+5
WIS
+5
CHA
+4

AC 33

Fort +20

Ref +26

Will +23

HP 210

(negative healing)

Immunities

death effects, disease, paralyzed, poison, unconscious

Sanguine Shroud (death, necromancy, occult) The bloodshroud is enveloped by a shroud of flowing blood. If a creature deals damage to a bloodshroud with a melee Strike or touches the bloodshroud, the creature must attempt a DC 30 Fortitude save. Any temporary Hit Points the bloodshroud gains from Sanguine Shroud fade after 1 hour.

Critical Success As success, but the creature becomes temporarily immune to Sanguine Shroud for 24 hours.

Success The creature is unaffected.

Failure The creature becomes drained 1 and takes 2d6 persistent bleed damage.