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Monsters

Blindheim

AC 18

commonAnimal
Lvl 2Animal
AC
18
HP
27
Perc
+9
Fort
+9
Ref
+9
Will
+5
STR
+2
DEX
+3
CON
+3
INT
-4
WIS
+1
CHA
-2
Speed25 ft, swim 15 ft, climb 15 ft
Actions
  • jaws +10 1d12+2 piercing
  • claw +11 1d8+2 slashing
AC
18
HP
27
STR
+2
DEX
+3
CON
+3
INT
-4
WIS
+1
CHA
-2

AC 18

Fort +9

Ref +9

Will +5

HP 27

Immunities

blinded, light

Speed 25 feet, climb 15 feet, swim 15 feet

Melee

[Single Action]

jaws +10,

Damage 1d12+2 piercing

Melee

[Single Action]

claw +11 (Agile, Finesse),

Damage 1d8+2 slashing

Spotlight [Single Action] (Concentrate, Light) Bright light shines from the blindheim's eyes in a 30-foot emanation (also creating dim light to 60 feet). Each creature in the bright light when the blindheim uses this action, or who enters it while the light continues, must attempt a DC 18 Fortitude save. It is then temporarily immune for 1 hour.