Benthic Reaver
A thirty-foot field of cold radiates from this leviathan constantly, slowing anyone who fails their save, with all-around vision denying any blind spot.
Risen from the crushing dark of the deepest trenches, the benthic reaver is an undead leviathan that drags the cold of the abyss up with it. Where it surfaces, the water itself turns to killing ice, and nothing living swims home.
The reaver has all-around vision and negative healing.
In play
Intense Chill (arcane, aura, cold, evocation) 30 feet. 5d6 cold damage (DC 41 basic Reflex save). On a failure, the creature takes a –15-foot status penalty to its Speeds for 1 round.
Tail Sweep [Reaction] Trigger A creature moves from beyond the reach of the benthic reaver's tail to within the reach of the benthic reaver's tail; Effect The benthic reaver makes a tail Strike against the triggering creature and can use Improved Knockdown if the attack hits, even if it isn't the benthic reaver's turn.
Level 21
Perception +41 · Senses darkvision, _true seeing_ · Languages Common, Necril · Skills Arcana +37, Athletics +43, Nature +37
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +10 | +8 | +7 | +6 | +8 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 46 | +38 | +35 | +33 |
HP 500 · Immunities bleed, cold, death effects, disease, negative, paralyzed, poison, precision, unconscious · Resistances physical 10 (except adamantine) · Weaknesses good 20
Speed 30 feet, swim 60 feet
Actions
- Melee Jaws [Single Action] +39 (reach 15 ft), Damage 4d12+18 piercing plus 2d6 cold plus 2d6 negative
- Melee Fin [Single Action] +39 (reach 15 ft, Agile), Damage 4d8+18 slashing plus 2d6 negative
- Melee Tail [Single Action] +39 (reach 30 ft), Damage 4d10+18 slashing plus 2d6 negative and
- Ranged Eye beam [Single Action] +37 (range 150 ft), Damage 4d12+8 cold plus 4d6 negative