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Benthic Reaver
AC 46 all-around vision
uniqueColdUndead
Lvl 21ColdUndeadUnique
- AC
- 46
- HP
- 500
- Perc
- +41
- Fort
- +38
- Ref
- +35
- Will
- +33
- STR
- +10
- DEX
- +8
- CON
- +7
- INT
- +6
- WIS
- +8
- CHA
- +6
Speed30 ft, swim 60 ft
Actions
- jaws +39 4d12+18 piercing reach 15 ft
- fin +39 4d8+18 slashing reach 15 ft
- tail +39 4d10+18 slashing reach 30 ft
- eye beam +37 4d12+8 cold 150 ft
- AC
- 46
- HP
- 500
- STR
- +10
- DEX
- +8
- CON
- +7
- INT
- +6
- WIS
- +8
- CHA
- +6
AC 46 all-around vision
Fort +38
Ref +35
Will +33
HP 500
(negative healing)
Immunities
bleed, cold, death effects, disease, negative, paralyzed, poison, precision, unconscious
Intense Chill (arcane, aura, cold, evocation) 30 feet. 5d6 cold damage (DC 41 basic Reflex save). On a failure, the creature takes a –15-foot status penalty to its Speeds for 1 round.
Tail Sweep [Reaction] Trigger A creature moves from beyond the reach of the benthic reaver's tail to within the reach of the benthic reaver's tail; Effect The benthic reaver makes a tail Strike against the triggering creature and can use Improved Knockdown if the attack hits, even if it isn't the benthic reaver's turn.