Belker
It can occupy the very space a foe stands in, flowing into lungs to immobilize with searing smoke rather than simply clawing.
A demon of living smoke, the belker boils across the battlefield as a churning cloud, raking with claws and wings before pouring itself down a victim's throat to choke them from within.
In play
Smoke Form The belker can occupy the same space as other creatures.
Noxious Fumes [Two Actions] Requirement The belker occupies the same space as a Medium or smaller creature; Effect The belker attempts to flow into the creature's lungs; the creature must attempt a DC 23 Fortitude save. On a failure, the creature partially inhales the belker and is immobilized by the pain of the smoke rasping in its throat and lungs.
Level 6
Perception +14 · Senses darkvision, smoke vision · Languages Auran · Skills Acrobatics +15, Stealth +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +5 | +3 | -2 | +4 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +13 | +17 | +12 |
HP 78 · Immunities bleed, paralyzed, poison, precision, sleep
Speed 25 feet, fly 40 feet
Actions
- Melee Claw [Single Action] +17 (Agile, Finesse), Damage 2d10+5 slashing
- Melee Wing [Single Action] +17 (reach 10 ft, Agile, Finesse), Damage 2d8+5 bludgeoning