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Monsters

Behir

AC 27

commonBeastElectricity
Lvl 8BeastElectricity
AC
27
HP
140
Perc
+17
Fort
+19
Ref
+16
Will
+15
STR
+7
DEX
+4
CON
+5
INT
-2
WIS
+3
CHA
+4
Speed30 ft, climb 15 ft
Actions
  • jaws +18 2d12+10 piercing plus reach 15 ft
  • claw +18 2d6+10 slashing
AC
27
HP
140
STR
+7
DEX
+4
CON
+5
INT
-2
WIS
+3
CHA
+4

AC 27

Fort +19

Ref +16

Will +15

HP 140

Immunities

electricity

Speed 30 feet, climb 15 feet

Melee

[Single Action]

jaws +18 (reach 15 feet),

Damage 2d12+10 piercing plus Grab

Melee

[Single Action]

claw +18 (Agile),

Damage 2d6+10 slashing

Breath Weapon [Two Actions] (Electricity, Evocation, Primal) The behir breathes lightning that deals 9d6 electricity damage in an 60-foot line (DC 27 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.

Claw Storm [Three Actions] The behir Strides up to its Speed, during which it can walk on air as if it were solid ground, ascending or descending at up to a 45-degree angle.