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Behir
AC 27
commonBeastElectricity
Lvl 8BeastElectricity
- AC
- 27
- HP
- 140
- Perc
- +17
- Fort
- +19
- Ref
- +16
- Will
- +15
- STR
- +7
- DEX
- +4
- CON
- +5
- INT
- -2
- WIS
- +3
- CHA
- +4
Speed30 ft, climb 15 ft
Actions
- jaws +18 2d12+10 piercing plus reach 15 ft
- claw +18 2d6+10 slashing
- AC
- 27
- HP
- 140
- STR
- +7
- DEX
- +4
- CON
- +5
- INT
- -2
- WIS
- +3
- CHA
- +4
AC 27
Fort +19
Ref +16
Will +15
HP 140
Immunities
electricity
Speed 30 feet, climb 15 feet
Melee
[Single Action]
jaws +18 (reach 15 feet),
Damage 2d12+10 piercing plus Grab
Melee
[Single Action]
claw +18 (Agile),
Damage 2d6+10 slashing
Breath Weapon [Two Actions] (Electricity, Evocation, Primal) The behir breathes lightning that deals 9d6 electricity damage in an 60-foot line (DC 27 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.
Claw Storm [Three Actions] The behir Strides up to its Speed, during which it can walk on air as if it were solid ground, ascending or descending at up to a 45-degree angle.