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MonstersAnimal

Beaver

A river-built forager would rather dam and shelter than brawl, but a cornered bite tears through rope and timber alike.

commonAnimal

An industrious river-dweller with a broad paddle tail and chisel teeth that never stop growing. Slow on land but swift in the water, it would rather build than fight — though a cornered beaver's bite carves through rope and timber alike.

In play

  • Construct Shelter The beaver takes 1 minute to rapidly construct a simple mound along one side of its space, which can be used to Take Cover.
  • Penetrating Bite (two actions) The beaver makes a jaws Strike. The Strike ignores the first 5 Hardness of organic materials, such as rope, leather, and wood.
  • Prop (single action) The beaver stabilizes itself with its tail, gaining a +1 circumstance bonus to its Fortitude and Reflex DCs against Shove and Trip attempts until it next takes an action with the move trait.

Level -1

Perception +6 · Senses low-light vision, scent (imprecise) 30 feet · Skills Athletics +3, Crafting +2, Survival +4

STRDEXCONINTWISCHA
+1+2+3-4+2+0
ACFortRefWill
15+7+4+4

HP 8

Speed 15 feet, swim 25 feet

Actions

  • Melee Jaws [Single Action] +6, Damage 1d6+1 piercing