Banshee
A furious spirit bound to the world by the betrayal that defined her final hours, her touch draining the life from anyone she reaches.
Banshees are the furious, tormented souls of those bound to the world by a betrayal that defined the final hours of their lives. Some banshees arise from those who were slain by trusted friends and allies, or whose loved ones betrayed them on their deathbeds.
Level 17
Perception +32 · Senses hears heartbeats (imprecise) 60 feet, darkvision · Languages Common, Elven · Skills Acrobatics +31, Intimidation +32, Occultism +25
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +6 | +2 | +0 | +7 | +7 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 39 | +25 | +29 | +32 |
HP 250 · Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 12 (except force, _ghost touch_, spirit, or vitality, double resistance vs. non-magical)
Speed fly 60 feet
Actions
- Melee Hand [Single Action] +32 (Finesse, Magical), Damage 4d10+14 void