Azer
A tireless dwarf-like smith of living brass and forge-fire, radiating heat that saps the strength of anyone who lingers too close.
Azers are dwarf-like beings of living brass and flame, their hair and beards burning like forge-fire. Tireless smiths and miners, they treat their craft as sacred and suffer no fool to interrupt the work.
Heat of the Forge (aura, fire) 10 feet. An azer's skin radiates heat like forge fire. A creature that starts their turn in the area must succeed at a DC 16 Fortitude save or become fatigued while they remain in the area. Creatures immune to environmental heat effects or with any fire resistance are immune.
Level 2
Perception +8 · Senses darkvision · Languages Common, Ignan · Skills Athletics +7, Crafting +10, Intimidation +4, Plane of Fire Lore +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +1 | +4 | +2 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +10 | +5 | +8 |
HP 45 · Immunities fire · Weaknesses cold 5
Speed 20 feet
Actions
- Melee Warhammer [Single Action] +9 (Shove), Damage 1d8+3 bludgeoning plus 1d6 fire
- Melee Light hammer [Single Action] +9 (Agile), Damage 1d6+3 bludgeoning plus 1d6 fire
- Ranged Light hammer [Single Action] +7 (Agile, thrown 20 feet), Damage 1d6+3 bludgeoning plus 1d6 fire