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Monsters

Azer

AC 17

commonElementalFireHumanoid
Lvl 2ElementalFireHumanoid
AC
17
HP
45
Perc
+8
Fort
+10
Ref
+5
Will
+8
STR
+3
DEX
+1
CON
+4
INT
+2
WIS
+2
CHA
+0
Speed20 ft
Actions
  • warhammer +9 1d8+3 bludgeoning
  • light hammer +9 1d6+3 bludgeoning
  • light hammer +7 1d6+3 bludgeoning
AC
17
HP
45
STR
+3
DEX
+1
CON
+4
INT
+2
WIS
+2
CHA
+0

AC 17

Fort +10

Ref +5

Will +8

HP 45

Immunities

fire

Heat of the Forge (aura, fire) 10 feet. An azer's skin radiates heat like forge fire. A creature that starts their turn in the area must succeed at a DC 16 Fortitude save or become fatigued while they remain in the area. Creatures immune to environmental heat effects or with any fire resistance are immune.

Speed 20 feet

Melee

[Single Action]

warhammer +9 (Shove),

Damage 1d8+3 bludgeoning plus 1d6 fire

Melee

[Single Action]

light hammer +9 (Agile),

Damage 1d6+3 bludgeoning plus 1d6 fire

Ranged

[Single Action]

light hammer +7 (Agile, thrown 20 feet),

Damage 1d6+3 bludgeoning plus 1d6 fire