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Azarketi Crab Catcher

A shallow-water forager works the reefs for a living, needing regular submersion to keep water-acclimated skin from cracking.

commonAquaticAzarketiHumanoid

The average azarketi citizen in Absalom makes a living fishing or catching crabs.

Hydration Azarketi must regularly submerge themselves in water to rehydrate their water-acclimated skin. After the first 24 hours outside of water, they gain a –1 status penalty to Fortitude saves as their skin cracks and their gills become painful. After 48 hours, they begin to suffocate until returned to water.

Swim Away [Reaction] Requirement The azarketi crab catcher is swimming; Trigger The azarketi crab catcher is targeted with an attack and can see the attacker; Effect The azarketi crab catcher gains a +2 circumstance bonus to AC against the triggering attack. After the attack, they Swim 5 feet.

Level 0

Perception +6 · Languages Alghollthu, Common · Skills Athletics +4, Diplomacy +3, Nature +3, Stealth +5, Survival +5, Underwater Lore +4

STRDEXCONINTWISCHA
+2+3+2+0+1+1
ACFortRefWill
16+6+9+3

HP 15

Speed 25 feet; swim 25 feet

Actions

  • Melee Dagger [Single Action] +7 (Agile, Finesse, thrown 10 feet, versatile S), Damage 1d4+2 piercing
  • Ranged Dagger [Single Action] +7 (Agile, Finesse, thrown 10 feet, versatile S), Damage 1d4+2 piercing

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