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Avalanche Legion
A grinding tide of living stone occupies a swath of ground as one troop, territorial earth elementals banded to defend shared turf.
commonEarthElementalTroop
Elementals of the Plane of Earth can be fiercely territorial. Some more solitary elementals protect their lairs on their own, but occasionally others band together to defend larger regions that serve as shared turf.
An avalanche legion is one such band — a grinding tide of living stone that occupies 16 squares and moves as one.
In play
Level 11
Perception +21 · Senses darkvision, tremorsense (imprecise) 60 feet · Languages Petran · Skills Athletics +23
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +0 | +4 | -2 | +1 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 31 | +24 | +20 | +21 |
HP 240 · Immunities bleed, paralyzed, poison, sleep · Weaknesses area damage 10, splash damage 10
Speed 30 feet, burrow 25 feet; earth glide, troop movement
Abilities
- Earth Glide The avalanche legion can Burrow through any earthen matter, including rock. When it does so, the legion moves at its full burrow Speed, leaving no tunnels or signs of its passing.