Astradaemon
These unnerving daemons represent death by direct assault against a soul or life-force.
- AC
- 39
- HP
- 240
- Perc
- +28
- Fort
- +27
- Ref
- +30
- Will
- +26
- STR
- +8
- DEX
- +6
- CON
- +7
- INT
- +2
- WIS
- +4
- CHA
- +7
- jaws +32 3d6+8 piercing reach 10 ft
- claw +32 2d6+8 slashing reach 10 ft
- tail +32 3d10+8 bludgeoning reach 15 ft
- AC
- 39
- HP
- 240
- STR
- +8
- DEX
- +6
- CON
- +7
- INT
- +2
- WIS
- +4
- CHA
- +7
These unnerving daemons represent death by direct assault against a soul or life-force. Rarely seen in the mortal Universe, astradaemons spend most of their time hunting the pathways between the living world and the afterlife.
AC 39
Fort +27
Ref +30
Will +26
+1 status to all saves vs. magic
HP 240
Immunities
death effects, void
Soul Siphon (aura, divine, force) 30 feet. An astradaemon draws power from the souls of the recently slain. If a Small or larger living creature dies within their aura, the astradaemon gains 5 temporary Hit Points and a +1 status bonus to attack and damage rolls for 1 round, unless the creature was slain by an astradaemon's Devour Soul ability.