Ash Giant
Rugged and covered in pustules and sores from wandering harsh wastelands, ash giants dwell in the unwelcoming wilderness.
- AC
- 30
- HP
- 240
- Perc
- +21
- Fort
- +23
- Ref
- +18
- Will
- +21
- STR
- +7
- DEX
- +3
- CON
- +6
- INT
- -1
- WIS
- +4
- CHA
- -2
- war flail +25 2d10+13 bludgeoning plus reach 10 ft
- fist +24 2d4+13 bludgeoning reach 10 ft
- piggy clod +24 2d8+7 slashing
- AC
- 30
- HP
- 240
- STR
- +7
- DEX
- +3
- CON
- +6
- INT
- -1
- WIS
- +4
- CHA
- -2
Rugged and covered in pustules and sores from wandering harsh wastelands, ash giants dwell in the unwelcoming wilderness. Their lives are difficult, hardening them into utterly vicious, capricious, and cruel creatures.
AC 30
Fort +23
Ref +18
Will +21
+2 status to all saves vs. disease
HP 240
Tumor Pop When the ash giant takes piercing damage while they have a swollen tumor, the tumor explodes automatically, with the effect of Blastboil.
Reactive Strike [Reaction]
Speed 30 feet
Melee
[Single Action]
war flail +25 (Disarm, magical, reach 10 feet, sweep, trip),
Damage 2d10+13 bludgeoning plus Gore Grinder
Melee
[Single Action]
fist +24 (Agile, reach 10 feet, unarmed),
Damage 2d4+13 bludgeoning