Argorth
An argorth is a huge, worm-like creature with three massive spiked mandibles surrounding its gnashing maw.
- AC
- 30
- HP
- 200
- Perc
- +18
- Fort
- +24
- Ref
- +21
- Will
- +18
- STR
- +7
- DEX
- +3
- CON
- +5
- INT
- -5
- WIS
- +1
- CHA
- -1
- jaws +24 2d10+13 piercing plus reach 10 ft
- tail +24 2d8+13 bludgeoning plus reach 10 ft
- AC
- 30
- HP
- 200
- STR
- +7
- DEX
- +3
- CON
- +5
- INT
- -5
- WIS
- +1
- CHA
- -1
An argorth is a huge, worm-like creature with three massive spiked mandibles surrounding its gnashing maw. It moves atop a series of hook-shaped bones protruding from its underbelly, supplemented by an occasional push with the back half of its 30-foot length.
AC 30
Fort +24
Ref +21
Will +18
HP 200
Immunities
mental, visual
Death Slam [Reaction] Trigger The argorth is reduced to 0 Hit Points; Effect Before it's knocked out, the argorth makes a tail Strike against a random creature within reach.
Speed 30 feet, burrow 20 feet, climb 20 feet, swim 30 feet
Melee
[Single Action]
jaws +24 (Magical, reach 10 feet),
Damage 2d10+13 piercing plus Improved Grab