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MonstersHumanoid

Archer Regiment

A disciplined ranged unit fills the sky with arrows at long range, softening enemy lines before allied troops close in.

commonHumanHumanoidTroop

Archer regiments are capable of filling the sky with arrows at great distances, making them vital to any war leader who wishes to weaken the enemy before they get close to allied units or encampments.

In play

It moves with troop movement.

Level 12

Perception +22 · Languages Common · Skills Acrobatics +25, Stealth +22, Survival +22

STRDEXCONINTWISCHA
+4+7+3+1+5+1
ACFortRefWill
32+19+25+22

HP 210 · Weaknesses area damage 10, splash damage 10

Speed 25 feet; troop movement

Abilities

  • Dagger Defense [Single Action to Three Actions] The archer regiment draws daggers to attack close-range enemies. Each enemy in a 5-foot emanation must attempt a DC 29 basic Reflex save. The damage depends on the number of actions.

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