Ararda
A radioactive sentinel seeded with blightburn crystals, its very presence poisoning the air and unraveling teleportation magic nearby.
An ararda is a hulking guardian seeded with deadly blightburn crystals, a radioactive sentinel whose very presence poisons the air and tears teleportation magic apart.
In play
Blightburn Radiation (abjuration, arcane, aura, disease) 60 feet. Blightburn crystals infused into an ararda's body attempt to counteract any teleportation spell moving into or out of the aura's emanation (counteract check +31; 7th level). In addition, any creature that starts its turn within the emanation is exposed to blightburn sickness. The aura is blocked by lead sheeting, 1 foot of stone, or large force effects (such as a wall of force, but not a shield spell).
Level 18
Perception +31 · Senses darkvision, _detect magic_, tremorsense (imprecise) 60 feet · Languages Terran, Undercommon · Skills Athletics +35, Black Desert Lore +27, Deception +30, Intimidation +30, Nature +33, Survival +33
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +6 | +7 | +3 | +7 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 43 | +33 | +30 | +31 |
HP 280 · Immunities disease · Resistances electricity 20 · Weaknesses sonic 20
Speed 30 feet, burrow 45 feet, fly 20 feet; earth glide
Actions
- Melee Maul [Single Action] +35 (reach 10 ft, Magical, Shove), Damage 3d12+17 bludgeoning
- Melee Sand fist [Single Action] +35 (reach 10 ft, Agile, Earth, Electricity, Magical, Nonlethal), Damage 2d8+17 bludgeoning plus 2d8 electricity
- Ranged Sand spear [Single Action] +32 (range 30 ft, Earth, Electricity, Magical), Damage 4d8 piercing plus 2d8 electricity