Apothecary's Cabinet
An animated cupboard snaps its drawers shut like jaws to defend a hoard of bottled poisons, its sturdy shell failing once badly battered.
An apothecary's cabinet is an animated cupboard of tinctures and tonics, its drawers snapping shut like jaws and its shelves bristling with bottled poisons. What looks like a tidy piece of furniture lurches to life to defend its hoard of reagents.
In play
Construct Armor Like normal objects, an apothecary's cabinet has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an apothecary's cabinet is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 20.
Level 6
Perception +11 · Senses darkvision · Skills Athletics +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | -3 | +5 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +17 | +11 | +11 |
HP 80 (Hardness 10) · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Speed 15 feet
Actions
- Melee Drawer [Single Action] +17 (Magical), Damage 2d8+9 bludgeoning
- Ranged Poison bottle [Single Action] +14 (Magical, thrown 20 feet), Damage 2d6+3 bludgeoning