Animated Colossus
A hundred-foot animated statue grinds forward with tireless purpose, crushing intruders underfoot long before they reach whatever it guards.
Animating a 100-foot-tall statue is worth the cost for spellcasters guarding immense dungeons. The animated colossus is a mountain of stone or bronze given grinding, tireless purpose, crushing intruders underfoot long before they reach whatever it was set to guard.
In play
Construct Armor Like normal objects, an animated colossus has Hardness. This Hardness reduces any damage the construct takes by an amount equal to the Hardness.
Level 15
Perception +23 · Senses darkvision · Skills Athletics +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +2 | +8 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 39 | +31 | +21 | +19 |
HP 245 (Hardness 15) · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Speed 50 feet
Actions
- Melee Fist [Single Action] +32 (reach 30 ft, Magical), Damage 3d12+17 bludgeoning plus
- Melee Foot [Single Action] +32 (reach 20 ft, Agile, Magical), Damage 3d8+17 bludgeoning
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