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Animated Blades
AC 16 (14 when broken)
uncommonConstructMindless
Lvl -1ConstructMindlessUncommon
- AC
- 16
- HP
- 4
- Perc
- +3
- Fort
- +3
- Ref
- +6
- Will
- +3
- STR
- +1
- DEX
- +1
- CON
- +0
- INT
- -5
- WIS
- +0
- CHA
- -5
Speedfly 15 ft
Actions
- rusty blade +6 1d4+1 slashing
- AC
- 16
- HP
- 4
- STR
- +1
- DEX
- +1
- CON
- +0
- INT
- -5
- WIS
- +0
- CHA
- -5
AC 16 (14 when broken)
Fort +3
Ref +6
Will +3
construct armor
HP 4
Immunities
bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor Like normal objects, an animated blade has Hardness. This Hardness reduces any damage the blade takes by an amount equal to the Hardness. Once an animated blade is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, and its Armor Class is reduced to 14.
Speed fly 15 feet
Melee
[Single Action]
rusty blade +6 (Sweep),
Damage 1d4+1 slashing plus tetanus