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Ancient Tupilaq
AC 32
uniqueConstruct
Lvl 11ConstructUnique
- AC
- 32
- HP
- 145
- Perc
- +22
- Fort
- +22
- Ref
- +20
- Will
- +18
- STR
- +7
- DEX
- +5
- CON
- +5
- INT
- -5
- WIS
- +5
- CHA
- -5
Speed40 ft, swim 40 ft
Actions
- jaws +24 2d8+13 slashing plus
- AC
- 32
- HP
- 145
- STR
- +7
- DEX
- +5
- CON
- +5
- INT
- -5
- WIS
- +5
- CHA
- -5
AC 32
Fort +22
Ref +20
Will +18
HP 145
Immunities
bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Construct Armor Like normal objects, an ancient tupilaq has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an ancient tupilaq is reduced to less to 72 Hit Points or fewer, or immediately upon being damaged by a critical hit, its construct armor breaks, it loses its Hardness, and its Armor Class is reduced to 28.
Speed 40 feet, swim 40 feet
Melee
[Single Action]
jaws +24 (Agile),
Damage 2d8+13 slashing plus Grab
Primal Innate Spells DC 30
- 5th
Lightning Bolt (×3)