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Monsters

Ancient Tupilaq

AC 32

uniqueConstruct
Lvl 11ConstructUnique
AC
32
HP
145
Perc
+22
Fort
+22
Ref
+20
Will
+18
STR
+7
DEX
+5
CON
+5
INT
-5
WIS
+5
CHA
-5
Speed40 ft, swim 40 ft
Actions
  • jaws +24 2d8+13 slashing plus
AC
32
HP
145
STR
+7
DEX
+5
CON
+5
INT
-5
WIS
+5
CHA
-5

AC 32

Fort +22

Ref +20

Will +18

HP 145

Immunities

bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void

Construct Armor Like normal objects, an ancient tupilaq has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an ancient tupilaq is reduced to less to 72 Hit Points or fewer, or immediately upon being damaged by a critical hit, its construct armor breaks, it loses its Hardness, and its Armor Class is reduced to 28.

Speed 40 feet, swim 40 feet

Melee

[Single Action]

jaws +24 (Agile),

Damage 2d8+13 slashing plus Grab

Primal Innate Spells DC 30

  • 5th