Ancient Resurrection Dragon
A dragon caught between life and death, commanding risen minions while racing to retether the souls of the dying before they slip away.
Resurrection dragons teeter between life and death. They have a mastery of vital energies, allowing them to restore life to the dead, and a mastery of void energies, to bestow death on others.
In play
Risen Commander (divine) A resurrection dragon has a strong connection with its minions and can Sustain summon undead or invoke spirits as a free action once per turn.
Reawaken! [Reaction] (divine, spirit, vitality) Trigger A living creature the resurrection dragon can see dies; Effect The resurrection dragon uses divine and vital energy to retether the soul to its dead body.
Level 17
Perception +32 · Senses darkvision, scent (imprecise) 60 feet · Languages Common, Draconic, Necril · Skills Acrobatics +28, Arcana +28, Athletics +33, Diplomacy +31, Medicine +33, Necromancy Lore +36, Religion +33, Stealth +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +5 | +6 | +5 | +9 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 39 | +28 | +27 | +32 |
HP 320 · Immunities death effects, paralyzed, sleep · Resistances spirit 20
Speed 50 feet, fly 200 feet
Actions
- Melee Jaws [Single Action] +33 (reach 15 ft, Magical), Damage 3d12+15 piercing plus 1d6 void
- Melee Claw [Single Action] +33 (reach 10 ft, Agile, magical), Damage 3d10+15 slashing
- Melee Tail [Single Action] +31 (reach 20 ft, Magical), Damage 3d12+15 bludgeoning