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Sorted A-ZMonsters
Amalgamite
AC 33
rareAberration
Lvl 13AberrationRare
- AC
- 33
- HP
- 220
- Perc
- +23
- Fort
- +22
- Ref
- +22
- Will
- +26
- STR
- +5
- DEX
- +6
- CON
- +4
- INT
- +8
- WIS
- +6
- CHA
- -1
Speed25 ft
Actions
- limb +24 3d10+11 bludgeoning
- warping ray +27 3d8+8 force 100 ft
- AC
- 33
- HP
- 220
- STR
- +5
- DEX
- +6
- CON
- +4
- INT
- +8
- WIS
- +6
- CHA
- -1
AC 33
Fort +22
Ref +22
Will +26
HP 220
, regeneration 10 (deactivated by piercing)
Immunities
controlled, mental
Destabilizing Field (aura, conjuration) 40 feet. A creature that begins its turn within the area feels its body begin to stretch and must succeed at a DC 33 Fortitude save or become destabilized. A destabilized creature emits a 10-foot destabilizing field aura and becomes sickened 1. The destabilization ends when the creature is no longer sickened.