Alapolo
A creature of living shadow, indifferent to light or dark, that clings to anyone who tries to flee and drags their escape to a halt.
An alapolo is a creature of pure shadow that drags at those who try to flee it, indifferent to light or darkness alike as it draws prey into its reach.
One with Shadows The alapolo isn't affected by darkness, light, or shadow effects that target it unless it chooses to be. It can choose the degree of its saving throw result against darkness, light, or shadow effects that require it to make a saving throw.
Cloying Pull [Reaction] Trigger A creature within the alapolo's reach attempts to move away from the alapolo; Effect The triggering creature must succeed at a DC 36 Reflex save or its movement ends before it leaves the alapolo's reach.
Level 17
Perception +28 · Senses low-light vision · Languages Common, Sylvan · Skills Acrobatics +30, Deception +30, Diplomacy +30, Performance +30, Shadow Lore +30, Stealth +36
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +9 | +5 | +0 | +6 | +9 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 41 | +26 | +34 | +29 |
HP 310 · Immunities darkness, light, shadow (see one with shadows)
Speed 40 feet
Actions
- Melee Shadow claw [Single Action] +33 (reach 10 ft, Agile, Finesse, Magical), Damage 3d10+15 slashing damage
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