Adult Rime Dragon
A patient, cruel hunter, this dragon lets a creeping cold slow and weaken its prey long before its jaws ever have to close.
A rime dragon brings the killing cold with it — frost crawls up the walls, breath fogs and freezes, and the very air bites at anything foolish enough to draw near. Older specimens are patient, cruel hunters that let the chill do their work before the jaws ever close.
The dragon has a +2 status bonus to all saves vs. primal.
In play
Radiate Cold (aura, cold, primal) 10 feet. The adult rime dragon's presence lowers the temperature around them. A creature who enters or begins their turn in the aura must attempt a DC 26 Fortitude save.
- Critical Success The creature is unaffected.
- Success The creature begins to shiver as the biting cold affects it. It takes a –5-foot status penalty to its Speeds until the end of its next turn.
- Failure The creature's body temperature begins to drop. It takes a –10-foot status penalty to their Speeds and is enfeebled 1 until the end of its next turn.
- Critical Failure Ice begins to form on the creature.
Level 10
Perception +20 · Senses darkvision, scent (imprecise) 60 feet, snow vision · Languages Common, Draconic, Jotun · Skills Architecture Lore +20, Arctic Lore +20, Athletics +22, Nature +13, Occultism +19, Stealth +18, Survival +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +3 | +7 | +4 | +5 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +22 | +16 | +19 |
HP 175 · Immunities cold, paralyzed, sleep · Weaknesses fire 10
Speed 40 feet, fly 100 feet, swim 30 feet
Actions
- Melee Jaws [Single Action] +21 (reach 10 ft, Cold, magical), Damage 2d10+8 piercing plus 2d6 cold and
- Melee Claw [Single Action] +21 (Agile, cold, magical), Damage 2d8+8 slashing plus 2d6 cold
- Melee Tail [Single Action] +19 (reach 15 ft, Cold, magical), Damage 2d12+8 bludgeoning plus 2d6 cold.