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Monsters

Aasimar Redeemer

AC 23 (25 with shield raised)

commonAasimarHumanHumanoid
Lvl 5AasimarHumanHumanoid
AC
23
HP
73
Perc
+11
Fort
+12
Ref
+8
Will
+11
STR
+4
DEX
+1
CON
+3
INT
+0
WIS
+2
CHA
+3
Speed20 ft
Actions
  • longsword +15 1d8+7 slashing
  • crossbow +12 1d8+3 piercing plus 120 ft
AC
23
HP
73
STR
+4
DEX
+1
CON
+3
INT
+0
WIS
+2
CHA
+3

AC 23 (25 with shield raised)

Fort +12

Ref +8

Will +11

+1 status to all saves vs. disease (against diseases, critical failures become failures)

HP 73

Divine Grace [Reaction] Trigger The angelkin is targeted by a spell that allows a saving throw. Effect The scion gains a +2 circumstance bonus to the saving throw.

Glimpse of Redemption [Reaction] Trigger An enemy damages one of the angelkin’s allies. Both the enemy and ally must be within 15 feet of the angelkin. Effect The angelkin causes its foe to hesitate under the weight of its sins as visions of possible redemption play out in its mind’s eye. The foe chooses one of two options: