/
Showing0entries
Sorted A-ZMonstersHumanoid
Aapoph Serpentfolk
A communal serpentfolk hunts and rests in packs, hitting harder and with fouler venom than its more solitary, arrogant kin.
commonHumanoidMutantSerpentfolk
Aapophs possess greater strength and stronger venom than their zyss kin, but they lack zyss's innate magic. Unlike their selfish superiors, aapophs are communal and group together to hunt, wrestle, and sleep curled together in pits.
The aapoph has a +2 status bonus to Will saves against mental effects.
Reactive Strike [Reaction]
Level 3
Perception +8 · Senses darkvision, scent (imprecise) 30 feet · Languages Aklo, Sakvroth; telepathy 100 feet · Skills Acrobatics +7, Athletics +11, Intimidation +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +3 | -1 | +1 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +10 | +7 | +6 |
HP 60 · Resistances poison 5
Speed 25 feet
Actions
- Melee Scimitar [Single Action] +11 (Forceful, Sweep), Damage 1d6+6 slashing
- Melee Fangs [Single Action] +11, Damage 1d8+6 piercing
- Melee Tail [Single Action] +11 (Agile), Damage 1d6+6 bludgeoning plus