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Octopus Potion (Lesser)

Activate 1 (manipulate)

commonConsumableMagicalMorphPotionWater
Level
6
Price
50 gp
Bulk
L

Activate 1 (manipulate)

Eight flailing octopus arms covered in suckers pop out from the sides of your body when you imbibe this potion. The arms share your multiple attack penalty and attempt to a random enemy within 15 feet of you. On a success, roll /r 1d4 #Added Effect to determine an additional effect of the arms, which lasts as long as the target remains or by the arms. On subsequent turns, you can use a single action, which has the attack trait, to have the arms either Grapple a creature currently grabbed or restrained (with no added effect) or release any creature they currently hold and repeat their initial effect. After 1 minute, the arms disappear and the potion's effects end.

The Athletics modifier is /r 1d20+12 #Athletics{+12} and the Escape DC is 20 (/act escape dc=20).

/r 1d4

Added Effect

1

The arms cover the eyes; the target is also .

2

The arms cover the mouth; the target can't speak.

3

The arms wrap around the limbs; the flat check for the target to use a manipulate action while grabbed is instead of DC 5.

4

The arms crush your enemy; the target takes ]{bludgeoning damage} equal to the potion's level immediately and at the end of each of its turns.