Showing0entries
Sorted A-Z
Itemsequipment

Medic's Armband (Greater)

This medic's armband eases treating the sick and wounded and can flash a warning that drains the punch from an attacker's next hit.

commonInvestedMagical

You wear this white armband with a bright blue symbol identifying you as a combat medic. You gain a +1 item bonus to Diplomacy checks to change the attitudes of diseased, poisoned, and wounded creatures.

You gain a +2 item bonus to Medicine checks to Administer First Aid and Treat Wounds.

StatValue
Level10
Price900 gp
Bulk0.1

Activations

Do No Harm f (concentrate) · Frequency once per day · Trigger An enemy within 30 feet targets you with a Strike or a spell that deals damage · Effect Your armband glows, showing that you're here as a medic and not as a combatant. Both you and the triggering enemy take a –8 status penalty to damage rolls until the end of your next turn.