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Marbles
A scattering of glass and stone marbles turns a doorway or hallway into a skidding hazard, tripping the first creature that charges through.
common
These tiny round balls are made of polished stone and colorful glass, and come in a bag of 200. You can pour marbles in an empty square adjacent to you with an Interact action. The first creature that moves into that square must succeed at a DC 13 Acrobatics check or Reflex save (its choice) or fall Prone. Once a creature enters a space with marbles, enough marbles are scattered that other creatures moving into that space don't need to attempt a roll to avoid falling.
| Stat | Value |
|---|---|
| Level | 0 |
| Price | 2 sp |
| Bulk | L |