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Manacles of Persuasion

Heavier than they look, these restraints slowly drain the life from a bound captive, a grim tool for wearing down a prisoner into talking.

uncommonMagicalNecromancyNonlethal

These sturdy, average manacles are connected by a thick iron chain that is much heavier than its appearance suggests at a glance. Followers of Zon-Kuthon sometimes employ manacles of persuasion against captured enemies and spies. When the manacles are locked around an immobilized creature's wrists, they begin to sap the life out of the victim, dealing 2 void damage per hour until the creature falls unconscious. The effect is nonlethal, so the damage doesn't cause the creature to become dying. While the creature is unconscious, the manacles deal no damage and allow the creature to recover Hit Points normally to a maximum of 10 Hit Points, at which point the manacles begin to deal damage once more. The manacles have no effect on a creature that is not immobilized.

StatValue
Level3
Price45 gp
Bulk1