Killer's Belt (Greater)
A blood-ruby belt lends real menace to a soldier's presence and lets its wearer open a lasting wound on a struck foe.
Small blood-red rubies decorate this black leather belt, which is a fashion accessory for only the most bloodthirsty soldiers. When you wear this belt, you gain a +1 item bonus to Intimidation checks.
The belt grants a +2 item bonus to Intimidation checks, and the persistent bleed damage dealt by Bleeding Rubies increases to 2d6.
| Stat | Value |
|---|---|
| Level | 9 |
| Price | 650 gp |
| Bulk | 0.1 |
Activations
Bleeding Rubies 1 (Manipulate) · Frequency once per day · Requirements You have a free hand and your last action was to deal damage to an enemy with a Strike or spell attack roll · Effect You pull a ruby off your belt and crush it into dust. As this dust reaches the enemy you just harmed, it embeds into the skin, causing them to bleed. The target takes 1d6 persistent bleed damage. The ruby reappears on the belt after 24 hours.