Hydra Head Club
Carved from a hydra's spine and skull, this club's jaws can spring open to bite, and it slowly knits itself back together after damage.
This spine and skull of a slain hydra has been picked clean by a carrion bird and crafted into this +1 striking club. In addition to its normal traits, the hydra head club also has the modular P trait, as it can be manipulated to cause the jaws to spring open. Even in death, its head twitches independently. The creature's famed regenerative powers are still present, despite the creature's death; if damaged, the hydra head club repairs itself at the rate of 1 Hit Point per minute, unless it has been completed destroyed.
Craft Requirements You must supply a skull and spine of a hydra when crafting this weapon.
| Stat | Value |
|---|---|
| Level | 6 |
| Price | 225 gp |
| Bulk | 1 |
| Hands | 1 |
| Damage | d6 bludgeoning |
Activations
Reactive Snap f (attack) · Frequency once per day · Trigger You attempt a Strike as a Reaction · Effect The hydra head club snaps with a momentary burst of its former glory. Your Strike attempt deals an additional 1d6 damage. If your Strike misses, the activation does not count against the hydra head club's activation frequency.
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