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Healer's Gloves (Greater)
Pristine white gloves sharpen a healer's touch at first aid and hold a once-daily surge of mending for a wounded ally.
commonInvestedMagical
These clean, white gloves never show signs of blood, even after they're used to stitch up wounds or treat other ailments. They give you a +1 item bonus to Medicine checks.
The gloves provide a +2 bonus and restore 4d6+15 Hit Points.
| Stat | Value |
|---|---|
| Level | 9 |
| Price | 700 gp |
| Bulk | 0.1 |
Activations
Healer's Touch 1 (Manipulate) · Frequency once per day · Effect You soothe the wounds of a willing, living, adjacent creature, restoring 2d6+7 Hit Points to that creature. This is a healing vitality effect. You can't harm undead with this healing.