entries
Sorted A-Z
Itemsconsumable

Fire-Douse Snare

A buried clay charge snuffs out nearby campfires and blasts the trespasser with blinding powder.

rareConsumableMechanicalSnareTrap

You carefully pack rare, heat-absorbing powders into a specially prepared clay vessel, then bury the vessel in the ground up to its neck. When a creature enters the square, the vessel's neck shatters, dispersing the powders into the air. The powder instantly douses non-magical fires the size of a campfire or smaller within 10 feet of the snare. The creature triggering the snare must attempt a DC 20 Reflex save to avoid getting powder in its face. A creature Blinded or Dazzled by the powder can use an Interact action to attempt a DC 10 flat check; on a success, it removes the condition. On a failure, it can try again, with a DC of 5 on the next Interact check. If it fails a second time, it automatically removes the condition with a third Interact action.

Critical Success The creature is unaffected.

Success The creature is dazzled for 1 round.

Failure The creature is blinded until the end of its next turn and dazzled for 1 minute afterwards.

Critical Failure The creature is blinded for 1 minute and dazzled for 10 minutes afterwards.

Magical

StatValue
Level4
Price15 gp
Bulk—

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms