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Dread (Greater)

Grim runes etched across armor keep already-frightened enemies pinned in their fear as long as they can see the wearer.

uncommonEmotionEnchantmentFearMagicalMentalVisual

Eerie symbols cover your armor, inspiring terror in your foes. Frightened enemies within 30 feet that can see you must attempt a DC 20 Will save at the end of their turn; on a failure, the value of their Frightened condition doesn't decrease below 1 that turn.

The DC is 38, and the value of affected enemies' frightened condition doesn't decrease, no matter the value.

StatValue
Level18
Price2100 pp
Bulk