Doom Switch
A fate-carved baton lets a fighter mark a target once a day, rallying allies' aim against it—or, botched, throwing them off.
This short length of wood is decorated with fine carvings of symbols representing fate.
Critical Success You and your allies gain a +1 status bonus to attack rolls against the target for 1 minute. If you reduce the target to 0 Hit Points during this time, you gain temporary Hit Points equal to twice the target's level for 1 round.
Success As critical success, except you gain temporary Hit Points equal to the target's level.
Failure You and your allies take a –1 status penalty to attack rolls against the target for 1 round.
Critical Failure You and your allies take a –2 status penalty to attack rolls against the target for 1 round.
| Stat | Value |
|---|---|
| Level | 3 |
| Price | 50 gp |
| Bulk | L |
Activations
Bragging Rights 1 (attack, manipulate) · Frequency once per day · Effect You attempt to Strike a significant enemy with the doom switch, marking them for defeat. The switch is treated as a simple melee weapon for the purpose of proficiency. This attack deals no damage.