Devil's Trident
Dripping with unnatural lake water, this returning trident finds its mark against any foe with a weakness to water.
This +1 striking returning trident is made of an ancient black metal that glistens unnaturally and is cold to the touch. The prongs of this trident drip with metallic lake water. Strikes with the Devil's Trident trigger the weaknesses of any creature with a weakness to water.
disease
virulent
Many healers and alchemists suspect that sewer haze has a supernatural origin, but the study is so unpleasant that research has made little progress.
Saving Throw
Onset 2 days
Stage 1 Stupefied 2 (1 day)
Stage 2 Drained 2 and stupefied 2 (1 day)
| Stat | Value |
|---|---|
| Level | 9 |
| Price | 100 gp |
| Bulk | 1 |
| Hands | 1 |
| Damage | d8 piercing |
Activations
Activate r Command · Trigger You critically hit a creature · Effect The target must succeed at a save or become infected with sewer haze.
Activate 2 envision, Interact · Frequency once per hour · Effect The trident casts 3rd-rank with a DC of 25 and a counteract modifier of +15. You can Sustain the Spell as normal.
Activate 3 envision, Interact · Frequency once per day · Effect You call upon the corrupted power of the trident to stay a foe. Attempt a Strike. On a hit, the trident casts 3rd-rank on the target (DC 25). If the Strike was a critical hit, the target is Stunned 1 even if it critically succeeds at the save.