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Devil's Trident

Dripping with unnatural lake water, this returning trident finds its mark against any foe with a weakness to water.

uniqueEnchantmentMagical

This +1 striking returning trident is made of an ancient black metal that glistens unnaturally and is cold to the touch. The prongs of this trident drip with metallic lake water. Strikes with the Devil's Trident trigger the weaknesses of any creature with a weakness to water.

disease

virulent

Many healers and alchemists suspect that sewer haze has a supernatural origin, but the study is so unpleasant that research has made little progress.

Saving Throw

Onset 2 days

Stage 1 Stupefied 2 (1 day)

Stage 2 Drained 2 and stupefied 2 (1 day)

Stage 3 Drained 3 and Stupefied 3 (1 day)

StatValue
Level9
Price100 gp
Bulk1
Hands1
Damaged8 piercing

Activations

Activate r Command · Trigger You critically hit a creature · Effect The target must succeed at a save or become infected with sewer haze.

Activate 2 envision, Interact · Frequency once per hour · Effect The trident casts 3rd-rank with a DC of 25 and a counteract modifier of +15. You can Sustain the Spell as normal.

Activate 3 envision, Interact · Frequency once per day · Effect You call upon the corrupted power of the trident to stay a foe. Attempt a Strike. On a hit, the trident casts 3rd-rank on the target (DC 25). If the Strike was a critical hit, the target is Stunned 1 even if it critically succeeds at the save.

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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