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Detonating Gears Snare
Rigged clockwork under tension turns a square into a trap that detonates under the first foot to fall on it, leaving a bleeding wound.
commonAuditoryClockworkConsumableMechanicalSnareTrap
This snare uses clockwork stressed almost to the breaking point, which activates with a powerful explosion that deals 3d8 piercing damage to the first creature entering the snare's square. The creature must attempt a DC 19 Reflex saving throw.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and 3 persistent bleed damage.
Critical Failure The creature takes double damage and 6 persistent bleed damage.
Magical
| Stat | Value |
|---|---|
| Level | 3 |
| Price | 12 gp |
| Bulk | — |