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Detonating Gears Snare

Rigged clockwork under tension turns a square into a trap that detonates under the first foot to fall on it, leaving a bleeding wound.

commonAuditoryClockworkConsumableMechanicalSnareTrap

This snare uses clockwork stressed almost to the breaking point, which activates with a powerful explosion that deals 3d8 piercing damage to the first creature entering the snare's square. The creature must attempt a DC 19 Reflex saving throw.

Critical Success The creature is unaffected.

Success The creature takes half damage.

Failure The creature takes full damage and 3 persistent bleed damage.

Critical Failure The creature takes double damage and 6 persistent bleed damage.

Magical

StatValue
Level3
Price12 gp
Bulk