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Chime of Opening

A dawnsilver chime rings open locks and bound doors on command, though its magic burns out for good after only a handful of uses.

uncommonEvocationMagical

This hollow dawnsilver tube is about a foot long and bears engravings reminiscent of open locks and broken chains. The chime can be activated 10 times before it cracks and becomes useless.

StatValue
Level6
Price235 gp
BulkL

Activations

Activate A Interact · Effect You aim the chime at a container, door, or lock you want to open and strike the chime. The chime sends out magical vibrations that attempt a Thievery check against the lock's DC, with a Thievery bonus of 1d20+13. This targets only one lock or binding at a time, so you might need to activate the chime multiple times to open a target with several forms of protection.

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