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Chime of Opening
A dawnsilver chime rings open locks and bound doors on command, though its magic burns out for good after only a handful of uses.
uncommonEvocationMagical
This hollow dawnsilver tube is about a foot long and bears engravings reminiscent of open locks and broken chains. The chime can be activated 10 times before it cracks and becomes useless.
| Stat | Value |
|---|---|
| Level | 6 |
| Price | 235 gp |
| Bulk | L |
Activations
Activate A Interact · Effect You aim the chime at a container, door, or lock you want to open and strike the chime. The chime sends out magical vibrations that attempt a Thievery check against the lock's DC, with a Thievery bonus of 1d20+13. This targets only one lock or binding at a time, so you might need to activate the chime multiple times to open a target with several forms of protection.