Showing0entries
Sorted A-Z
Itemsconsumable

Blood Booster

A quick-acting tonic for a wound that won't stop bleeding or a poison that won't stop spreading, making the body's own fight easier to win.

commonAlchemicalConsumableElixirHealing

This elixir bolsters your body's natural defenses and ability to resist maladies that travel through or affect blood. For 10 minutes you receive the listed resistance to persistent bleed and persistent poison damage, and you lower the DC for any flat checks to end persistent bleed or persistent poison damage as if you received particularly appropriate aid.

At the GM's discretion, blood booster elixirs can also automatically counteract non-magical effects that specifically rely on thinning the drinker's blood, such as a skull peeler's anticoagulant.

StatValue
Level3
Price
BulkL