/
Showing0entries
Sorted A-ZItemsconsumable
Binding Coil
Usage affixed to a weapon
commonConsumableMagicalTalisman
- Level
- 6
- Price
- 50 gp
Usage affixed to a weapon
Activate f envision
Trigger Your Strike with the affixed weapon damages a creature
Requirements You're an expert in Athletics.
This talisman, a bright red coil that's warm to the touch and faintly resembles a serpent, wraps entirely around your weapon. When you activate this talisman's effect, attempt to the creature you hit. On a success, rather than the normal Grapple effects, the coil instead wraps itself around the target with one end remaining attached to your weapon. Your opponent must succeed at a DC 20 Escape check to break free. The coil breaks if you move any further away from the bound opponent, but not if you move any closer.