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Astral (Greater)

This weapon rune channels the Astral Plane, letting a blade strike incorporeal foes and tear a possessing spirit free.

commonMagicalSpirit

Astral weapons command powerful spiritual energy from the Astral Plane. This rune has the same effects as a Ghost Touch rune, plus Strikes with it deal an extra 1d6 spirit damage. If used to attack a creature that's possessing another creature, this weapon deals no damage to the possessed creature. On a critical hit against a creature possessing another creature, the possessing creature must succeed at a DC 26 Will save or be expelled and unable to possess a creature for 1d4 rounds.

The save DC is 36. Spirit damage dealt by this weapon ignores the target's spirit resistance.

StatValue
Level15
Price600 pp
Bulk