Aether Appendage
This ghostly prosthetic arm passes through matter until willed corporeal for a strike or grip, and can phase a held object intangible too.
This otherworldly prosthetic arm is the product of psychopomp magic. An aether appendage is incorporeal so long as no item is being held in the hand or worn on the arm.
Activate 1 (concentrate)
You cause the arm to become corporeal until the end of your turn, allowing you to use it to make Strikes or grasp objects. It remains corporeal if you're holding an item or it's wearing an item at the end of your turn. Your unarmed attack Strikes made with the aether appendage are magical. If they're already magical, they instead gain the effect of the ghost touch property rune.
Activate 1 (concentrate, manipulate)
Frequency once per day
Requirements You're holding a non-magical item of light or negligible Bulk
Effect The item becomes incorporeal for 1 minute. Your aether appendage can use the incorporeal item normally.
| Stat | Value |
|---|---|
| Level | 5 |
| Price | 160 gp |
| Bulk | 0.1 |